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Harry Potter and the Order of the Phoenix How to Play

Keys

2/4/6/8, directional keys

  • Move
5/OK
  • Extinguish lights
  • Drop/pick up Fainting Fancies
  • Equip Invisibility Cloak
0
  • Call/release Hedwig
Gameplay Description

Stealth

Goal
The goal of all stealth challenges is to reach your destination without being seen.

Light and darkness
If you're in the dark, nobody can see you.
When you step into the light, be careful. Anybody facing in your direction can see you.
Look at the icons over your enemies' heads - an eye means they are looking towards you, a question mark means they've seen something but aren't sure what it is, and an exclamation mark means they've realised it's you and are ready to launch a spell at you.
Even if you're in the dark, make sure you're not in anybody's way. Maybe they can't see you, but bumping into them will reveal you.

Looking around
To look around, press 2/4/6/8. The camera will move up/left/right/down. Look around regularly to see if anyone's nearby.

Using the map
[The small circle in the upper-right corner of the screen displays your location (the white dot) and the location of nearby enemies (the red dots).]

Extinguish lights
Press OK in front of a light to extinguish it. The selected light has a special glow.
Lights reappear automatically after a few seconds.
When you extinguish a light make sure nobody is watching you. If you can, hide behind columns or statues.

Using Hedwig
Use Hedwig to scout. Call her by pressing 0; press 0 again to return to Harry. If Slytherins see Hedwig, they'll try to scare her away.

Using Fainting Fancies
Press OK to drop a Fainting Fancy. Drop it in a lit area and any student who sees it will grab it, eat it and faint. To retrieve a Fainting Fancy after you've dropped it, approach it and press OK again.

Using the Invisibility Cloak
Press OK to put on the Invisibility Cloak. Be careful not to bump into anybody or your disguise will be revealed.

Duel

When the wand is over a target, press the OK key. Time it right to advance your Spell Meter by filling two dots (if you hit the target's centre) or by one (if you hit the edge). Any mistake costs you a dot. When all of the dots in your Spell Meter are full you cast a spell. Cast your spell before your opponent does, in order to hit him.

If you and your opponent cast your spells at the same time, they collide. Watch for a target to appear on-screen, protect yourself by quickly pressing the OK key.

If your Duel Bar is empty, you lose the duel.

Combat

Use 2/4/5/6 to move and avoid being hit. Stand still to cast a spell towards the closest enemy.

Potions Mini-Game
Press the OK key when the wand is over a target to follow the recipe. Good key presses advance the recipe, bad presses set you back. Complete the recipe before the countdown is over to receive another one.

Duel Mini-Game - Practice
Practice duelling against any opponent

Duel Mini-Game - Arcade
Duel all opponents in succession. Your Duel Bar fills up after each duel.

Duel Mini-Game - Survival
Duel all opponents in succession. Your Duel Bar doesn't refill between duels

Combat Mini-Game - Timed
Fight the Death Eaters within a tight time limit.

Combat Mini-Game - Survival
How many Death Eaters can you defeat before you're beaten?

Hedwig's Flight Mini-Game
How many messages will Hedwig deliver before the Slytherins scare her away?



$1.49

HARRY POTTER AND THE ORDER OF THE PHOENIX Software © 2007 Electronic Arts Inc. Electronic Arts, EA and the EA logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All rights reserved.
™ & © Warner Bros. Entertainment Inc. Harry Potter Publishing Rights © JKR.
(s07)
All other trademarks are the property of their respective owners.



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